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View Full Version : DaedalusX64 Alpha Revision 434 - Nintendo 64 Emulator for PSP



wraggster
October 13th, 2009, 03:37
News via http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-13623.html

DaedalusX64 is a N64 Emulator for the Sony PSP.


Quote:
Changelog Revision 432 ==> Revision 434

Revision 434

[!] Clean Scene will be enabled per game basis on roms.ini
[!] Enabled Clean Scene for around 20 games, and enabled Double Display for two more games.


Revision 433

[+] Implemented Clean Scene (Takes care various rendering glitches)
[+] Added a hack for Tooie to skip fillrect
[!] Removed South Park Rally hack (our mtx logic is wrong anyways, and Clean Scene takes care of the ghosting)
[!] Removed Dynamic Loop Opt from menu (will be enabled per rom basis on roms.ini)
[~] A couple of changes on UpdateFrame function

http://forums.daedalusx64.com/viewtopic.php?f=52&t=1199

Download and Give Feedback and Compatability Reports Via Comments

SmashinGit
October 13th, 2009, 09:27
Whats the differance between asynchronous and synchronous?

Zack
October 13th, 2009, 15:43
Whats the differance between asynchronous and synchronous?

asynchronous = Audio via Media Engine
synchronous = Audio via Normal CPU

DPyro
October 13th, 2009, 16:29
What's the speed like on this emu? I haven' tried it in ages...

EDIT: Ok, it's just as slow as the last time I tried it (about 2 years ago).

mike_jmg
October 13th, 2009, 17:01
Lol ^

homemade
October 13th, 2009, 17:02
What's the speed like on this emu? I haven' tried it in ages...

EDIT: Ok, it's just as slow as the last time I tried it (about 2 years ago).

No its not, try not exaggerating so much geez.

osgeld
October 13th, 2009, 18:30
while its not AS slow its still pretty slow (not that i ever expect to see anywhere close to full speed on psp)

fpcreator2000
October 13th, 2009, 21:29
Speed depends on the game.

Star Fox is very playable (although the PSP controller configuration leaves a lot to be desired).

Mario Kart is faster.

Those are the only two games I test with as others tend to require more resources from the emu, and the emu doesn't deliver properly so glitches occur.