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View Full Version : MednafenX-NES v7



wraggster
May 24th, 2006, 16:41
XPort has updated his Nes emu for the Xbox:

What's New:

- Added mappers (These are all the mappers that FCEUltraX supported that MednafenX
did not - so MednafenX can now do everything that FCEUltraX did
plus much more.)
40 ( Super Mario Bros 2. J [p1] - Lost Levels FDS converted to INES format)
43 ( 150-in-1)
83 ( dragon ball z 4-in-1) buggy
( Fatal Fury 2 ) buggy
( World Heroes 2) buggy
91 ( Street Fighter III [p1])
161 ( same as mapper #1, MMC1 - Legend of Zelda, Metroid, etc)
225/255( 64-in-one), same games buggy buggy (1942), galaga, galaxian
226 ( 76-in-1) some games buggy
227 ( 1200-in-1)
229 ( 43-in-1)
240 ( Jing Ke Xin Zhuan)
( Sheng Huo Lie Zhuan)

- Trigger rumble via memory now has the following options:
+ trigger when memory value changes
+ trigger when memory value decreases
+ trigger when memory value increases
+ trigger when memory value = specified value
+ trigger when memory value != specified value
+ trigger when memory value > specified value
+ trigger when memory value < specified value

- Jump to Memory Dump from cheat code value

- More searchable memory locations for creating cheat codes

- Select a custom palette file


NOTE THAT THE PREVIOUS RUMBLE SETTINGS WILL NEED TO BE REDONE.

The new rumble settings are incompatible with the previous version.
You must redo them.

More info --> http://xport.xbox-scene.com/