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View Full Version : Final Burn v1.1 for Xbox1



wraggster
October 18th, 2009, 21:23
News via http://www.xbox-scene.com/

Nes6502 released a new version of his port of Final Burn(info) v0.517 to Xbox1.

What's new/fixed:
* Fixed a bug that caused the emulator to crash randomly
* Added a new font system
* Added a zooming screenshot when pausing a game
* Fixed the Simple2X filter
* Remapped the Powerdrift gas and break pedals to the Xbox left and right trigger (Final Burn 0.517 core only)
* Added a core for Final Burn Alpha. The correct core will automatically be selected. However, if a game can be emulated in both cores, then a menu is presented. Either core can be chosen. Typically the Final Burn 0.517 core is faster but less accurate. The Final Burn Alpha core is more accurate but slower (and sometimes glitchy).
* Added support for the following games (by user request):
Turbo Out Run (Cockpit) - toutrun.zip
Turbo Out Run (Outrun) - toutrunu.zip
Turbo Out Run (Upright) - toutrun2.zip
G-Loc Air Battle (US) - gloc.zip
G-Loc 360 - glocr360.zip
Strike Fighter (Japan) - strkfgtr
Cotton (World) - cotton.zip
Cotton (US) - cottonu.zip
Cotton (Japan) - cottonj.zip
A.B. Cop - abcop.zip
Super Monico GP (World) - smgp.zip
Super Monico GP (US) - smgpu.zip
GP Rider (US) - gprider.zip + gprider1.zip
Racing Hero - rachero.zip
Enduro Racer - enduror.zip
Altered Beast - altbeast.zip
Out Run - outrun.zip
Shinobi - shinobi.zip
Hang-On - hangon.zip
Super Hang-On - shangon.zip
Golden Axe - goldnaxe.zip
Space Harrier - sharrier.zip

http://forums.xbox-scene.com/index.php?showtopic=693996