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View Full Version : Jpcsp v0.3 rev.1230



wraggster
October 25th, 2009, 14:23
News via pspita (http://www.psp-ita.com/?module=news&id=32837&view_reply=1)

E 'available for download a new revision of Jpcsp, the emulator PSP for PC developed by the same name that comes to revision 1230. ICORD who use the program, which allows you to run some homebrew like those already in the archive, you need to install Java on your PC.
Following the complete changelog of the latest releases and a link to download.

Changelog:

Quote:

Rev1230: Update after first rendering iaddr (analog to VADDR). This should fix graphics
problem for games using indexed vertex.
Avoid using ArrayIndexOutOfBoundsException when TBIAS_MODE_CONST.
Improved performance of CaptureImage (buffered IO).
Rev1229: Small improvements for debugging purpose only.
Rev1228: Do not update at end of VADDR PRIM command when vertex is indexed.
Dummy BBOX / BJUMP implementation, not yet functional.
Rev1227: Small performance optimizations here and there: trying to use MemoryReader
whenever possible. MemoryReader Improved performance for FastMemory.
Rev1226: Trying to avoid ConcurrentListModificationException when leaving Jpcsp.
Rev1225: Implemented the video OFFSET_ADDR command. It is sharing the same value GeList
as ORIGIN_ADDR (checked on PSP).
Rev1224: sceFontXXX: fontAddr also accept == 0 as long as we have no real source list
implemented.
Rev1223: Implemented video ORIGIN_ADDR command: should fix all the games displaying
"Unknown / unimplemented video command [origin_addr

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