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wraggster
November 3rd, 2009, 19:03
News via http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-13822.html

GameGuha is a new Nintendo Game Boy and Game Boy Color emulator for all Systems with a Java VM for a project for a Computer Science 2 class at the University of Central Florida.


Quote:
GameGuha is a Nintendo GameBoy (and eventually GameBoy Color) emulator for a project for a Computer Science 2 class at the University of Central Florida. It is open source and written in the Java programming language, thus running on any machine with a JVM installed. Planned features include sound, save states, pixel scaling algorithms, and high compatibility and speed.


r71
Another optimization. BTW, I can´t work on it much next week, but after that I´ll be busting out the big optimization guns (tile caching). Also will work on drawing the window and more CPU debugging.

r70
Some minor optimizations. Laying the groundwork for a very large optimization.

r69
Fixed Alleyway. Added preliminary MBC1/2/3 support.

r68
Fixed Daedalean Opus.

r67
Even more games compatible (Castelian, Kwirk).

r66
Fixed a bug in opcode 84. Also, added full screen support (hit ´F´).

r65
More compatibility (Boxxle II, Motocross Maniacs)

r64
Sound update

r63
More sprite stuff. Check out Bubble Ghost and Bomb Jack.

r62
Partial sprite implementation (enough for Tetris, Minesweeper, and Crystal Quest to work). Also, allow LCD control to turn off (prevents screen glitches while loading).

http://code.google.com/p/gameguha/