PDA

View Full Version : Jpcsp v0.3 rev.1246



wraggster
November 9th, 2009, 21:40
News via pspita (http://www.psp-ita.com/?module=news&id=33545&view_reply=1)

Jpcsp yet another update for the PSP emulator for PC sviulppato in Java homonymous team. With this release the program, which requires for proper operation of the installation of Java on your PC, comes to the revision 1246. I remember Jpcsp allows the execution of some homebrew like those already in the archive.
More to follow.

Changelog:

Quote:

Rev1246: First draft of GE viewport interpretation. Not yet fully functional: this feature has to be enabled in VideoEngine.useViewport to not break current games. Code review is welcome!
Rev1245: Allow the configuration of the normal values in 3D Studio.
Rev1244: Fixed lighting for directional light (no spot exponent and cutoff).
Rev1243: Add more randomness to Texture hashCode for TextureCache (was causing problems when switching textures in 3D Studio)
Rev1242: Lighting was not always completely disabled in 2D (spotted by tests of BlackDaemon using 3D Studio)
Rev1241: Refactoring of sceKernelLoadModuleByID with sceKernelLoadModule: HLE also allows loading of modules.
Rev1240: Reorganized hardware information (currently Battery and MemoryStick) in own classes. Implemented Battery Drain (Battery power reduces by 1% every 3 minutes).
Rev1239: Context GE Fixed saving problem introduced in r1236
Rev1238: 2D mode is not affected by FOG. Reverted changes from r1236 CLEAR command for colorα mask.
Rev1237: Added tests for PMSKC / PMSKA 3D Studio.

Download and Give Feedback Via Comments

Keitaro Urashima
November 10th, 2009, 11:15
Thanks for the info.