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View Full Version : Wii's classic games to be priced less than US$10



wraggster
June 8th, 2006, 17:27
Nintendo President Saturo Iwata spoke yesterday at a Japanese marketing event (Japanese source), revealing information about "virtual console" pricing and the Wii's relationship with the DS. Iwata revealed that games for Nintendo's "virtual console" that will allow Wii owners to play old titles on their consoles will be priced at ¥500 and ¥1,000, roughly US$4.50 to US$8.99. For reference, classic retro games for the Nintendo GameBoy sold for upwards of US$35 for some titles, US$19.99 for others. Uptake was understandably low, as gamers were reticent to pay that much for old content.

Retro gaming may prove to be a big boon for Nintendo. Microsoft's Xbox Live Marketplace has already captured the attention of many gamers with games costing 400 to 1,200 Microsoft "points," which translates to US$5 to US$12.50. Nintendo's pricing is roughly competitive with Microsoft's, but the ability to launch with a massive library of retro games could easily overshadow Microsoft's service, which has been anemic in terms of new titles since launch (though we wait in anticipation for Paperboy, Contra, and others). Are gamers more likely to buy Zuma for US$10, or Majora's Mask?

Iwata also talked about ramping up production of the DS Lite from 1.6 million units a month to 2 million. Demand for the system in Japan has been near insatiable, and with a June 11 launch in the United States, the added production will hopefully keep the system on store shelves so it can take advantage of the success of the New Mario Bros. and Brain Age. The system has been a license to print money for Nintendo, with ten games in Japan that have already sold over a million copies.

Iwata talked up the Wii's capabilities in terms of DS connectivity, including the ability to share demos and the fact that the DS could also be used as a touch screen controller for Wii games. He also hinted that future DS games will be able to be played on the Wii, with added or expanded content as a teaser.

Downloading DS demos via the Wii is a nice touch, but not that surprising. Being able to use the DS as a touch screen for the Wii, however, offers up the possibility of being able to use the Wii to play DS games on your television. The GameBoy Player was a successful product for the GameCube, allowing gamers to play their GBA games on their televisions, and if the Wii features such an ability, Nintendo has a better chance of converting DS gamers into Wii owners.

From the picture Iwata is painting, it's clear that the Wii is designed to profit not only from new games sales but also by working closely with the DS, and placing an emphasis on inexpensive classic games purchased online. It's hard to underestimate the worth of Nintendo's back catalogue, and the addition of classic Sega and Turbografx titles adds considerable appeal for gamers who cut their teeth on Nintendo's early consoles.

Unfortunately, we still don't know when the Wii will launch or how much it will cost. Iwata said the launch date and final pricing for the Wii will not be announced until September.

Via Arsetecnica (http://arstechnica.com/news.ars/post/20060607-7009.html)

Shilo
June 9th, 2006, 07:30
I don't think I can wait till September for the price!

Video_freak
June 10th, 2006, 02:12
me neither!!!! lol

SSaxdude
June 13th, 2006, 02:03
I'm still sticking with my original cart and roms rather than paying to play them.

V3N0M
June 13th, 2006, 03:13
Thats why i'm glade that i have all the homebrew that i want on my psp. So instead of re-buying games i can have them portably on my psp. Plus i'm getting a Wii for Wii games LOL. A little homebrew on it would be cool to i guess.

BALL_SAC
June 24th, 2006, 02:11
Nintendo will probably find a way to block roms from being played on their console. I bet that the roms that will be downloaded will be in a custom format that cannot be transferred from computer. People who want homebrew will have to bypass it with a modchip of some type.

stotheamuel
June 24th, 2006, 02:21
plus it's supposed to be connected to the internet 24-7

:-( upates while we sleep = little chance of homebrew

BlueCrab
June 25th, 2006, 14:34
Well, if it is to be compatible with Gamecube, it also will be likely to have all of the little quirks that come along with that. Meaning, that Gamecube homebrew should work fine, and it will be completely possible that those same methods will be usable to execute Wii homebrew.

acn010
June 25th, 2006, 16:55
Nintendo will probably find a way to block roms from being played on their console. I bet that the roms that will be downloaded will be in a custom format that cannot be transferred from computer. People who want homebrew will have to bypass it with a modchip of some type.
that will really hit my balls if it really happends. hope theirs a way if it really happends to the roms

Gizmo356
June 25th, 2006, 18:08
that awesome