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View Full Version : Jpcsp v0.3 rev.1251 - PSP Emulator for PC



wraggster
November 18th, 2009, 21:17
News via http://www.psp-ita.com/?module=news&id=33892&view_reply=1

E 'available for download a new revision, the 1251, the Jpcsp, the emulator PSP for PC developed in Java. For a correct use dell'applicazioneche allows you to run some homebrew like those already in the archive, you need to install Java on your PC.
Following the complete changelog of the latest release and a link to download.

Changelog:

Quote:

Rev1251: First Implementation of lightweight mutexes.
Rev1250: MTVC / MFVC: - Added code to get / set VFPU_PFXS, VFPU_PFXT and VFPU_PFXD registers. - Replaced the native Java.Random by our own Random class so we can get / set the seed in VFPU_RCX0 register. - Ignored VFPU_RCX1-VFPU_RCX7 as we do not know about the original hardware random algorithm in PSP. VMTVC / VFMVC: - same code as MTVC / vpr MFVC but instead of using GPR.
Rev1249: Further findings for Video command CLEAR (based on tests using 3D Studio): also disable CULL_FACE, FOG, STENCIL_TEST, COLOR_LOGIC_OP and DepthMask in CLEAR mode.
Rev1248: Improved color accuracy for vertex color formats 5650, 5551 and 4444.
Rev1247: Provide basic implementation for MFVC and MTVC
Rev1246: First draft of GE viewport interpretation. Not yet fully functional: this feature has to be enabled in VideoEngine.useViewport to not break current games. Code review is welcome!
Rev1245: Allow the configuration of the normal values in 3D Studio.
Rev1244: Fixed lighting for directional light (no spot exponent and cutoff).

http://jpcsp.org/forum/viewtopic.php?f=21&t=2056

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