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View Full Version : bsnes 0.056



wraggster
November 23rd, 2009, 14:53
News via http://emu-russia.net/en/

SNES emulator has been updated recently. Changes:
- lowered Game Boy audio volume so that it matches SNES audio volume;
- fixed Super Game Boy multi-player support;
- fixed Super Game Boy swapped player bug;
- compressed Game Boy cartridges can now be loaded;
- added save state support for Super Game Boy games;
- blocked illegal Super Game Boy packets, fixes Zelda DX, Akumajou Dracula, etc palette issues;
- main window once again shrinks on size changes;
- joypads can now control the file loading window (support is very rudimentary);
- cleaned up video and audio sliders, increased audio input frequency range for 59hz monitors;
- rewrote all of the input capture system from scratch;
- added dozens of additional GUI hotkey bindings to resize the main window, control synchronization, control speed, etc;
- it is now possible to map keyboard modifiers (shift, control, alt, super) to any input or hotkey; eg alt+enter = fullscreen;
- merged all input capture windows into the main settings panel;
- added turbo button support; hold down turbo buttons to send a 30hz input pulse;
- added asciiPad controller emulation; contains off/turbo/auto fire toggles and slow-motion mode;
- asciiPad support allows for quick switching between keyboard and gamepad input;
- merged scanline filter into the user interface (under Video Settings) to allow it to work on all filters; including the NTSC filter.
- killed off an evil QString <> string intermediary class called utf8; string class can convert to and from QString directly now;
- added fast BS-X, Sufami Turbo and Game Boy cartridge loading: use the filter list under "Load Cartridge" to bypass the BIOS selection screen;
- added pixel shader support to the OpenGL driver on Windows and Linux; note that it only really works well on Linux at the moment;
- added proper Vsync support to the OpenGL driver on Windows and Linux using GL extensions; again this really only works well on Linux;
- added unique path memory for shaders, folders, cartridges, BS-X, Sufami Turbo and Game Boy images;
- upgraded to Qt 4.6.0 release candidate 1; fixes an issue with the first checkbox in lists not updating when clicked.

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