indiegames
December 7th, 2009, 01:20
http://cache.gawker.com/assets/images/9/2009/12/500x_custom_1260142782346_justcause2.jpgAgain, the biggest selling point for Just Cause 2 (http://kotaku.com/tag/justcause2/) is that it just does not give a damn. Motorcycle jump to a parachute landing? No biggie. Lasso a humvee to a cenotaph? All in a day's work.
http://cache.gawker.com/assets/images/9/2009/12/thumb160x_59712_01.jpg
About the only time where Just Cause (http://kotaku.com/tag/justcause/) 2's vehicle physics work against you is when it has the chance to create an even BETTER awesome car crash, such as street vehicles going off road, or anything trying to get a grip on icy surfaces. God, I lose it when that sportscar goes off the sand dune. Just lose it.
The thing is, I want this game to take itself seriously while all this crap is happening. Oh, sure, this would be hilarious if it was all set to a Dukes of Hazzard banjo accompaniment. But, like giggling in study hall, it's even funnier when you beach a cigarette boat, parachute onto the dock and karate kick a bad guy and try to keep a straight face throughout.
Vehicular Stunts Developer Diary (http://www.gametrailers.com/video/vehicular-stunts-just-cause-2/59712) [GameTrailers]
http://ads.pheedo.com/img.phdo?p=1 (http://ads.pheedo.com/click.phdo?p=1)http://a.rfihub.com/eus.gif?eui=2226http://feeds.feedburner.com/~ff/kotaku/full?d=yIl2AUoC8zA</img> (http://feeds.gawker.com/~ff/kotaku/full?a=utabiH1hp4Y:CSoMIGXbKEI:yIl2AUoC8zA) http://feeds.feedburner.com/~ff/kotaku/full?d=H0mrP-F8Qgo</img> (http://feeds.gawker.com/~ff/kotaku/full?a=utabiH1hp4Y:CSoMIGXbKEI:H0mrP-F8Qgo) http://feeds.feedburner.com/~ff/kotaku/full?i=utabiH1hp4Y:CSoMIGXbKEI:D7DqB2pKExk</img> (http://feeds.gawker.com/~ff/kotaku/full?a=utabiH1hp4Y:CSoMIGXbKEI:D7DqB2pKExk) http://feeds.feedburner.com/~ff/kotaku/full?i=utabiH1hp4Y:CSoMIGXbKEI:V_sGLiPBpWU</img> (http://feeds.gawker.com/~ff/kotaku/full?a=utabiH1hp4Y:CSoMIGXbKEI:V_sGLiPBpWU)
http://feeds.feedburner.com/~r/kotaku/full/~4/utabiH1hp4Y
More... (http://feeds.gawker.com/~r/kotaku/full/~3/utabiH1hp4Y/just-cause-2-car-chases-the-laws-of-physics-on-drugs)
http://cache.gawker.com/assets/images/9/2009/12/thumb160x_59712_01.jpg
About the only time where Just Cause (http://kotaku.com/tag/justcause/) 2's vehicle physics work against you is when it has the chance to create an even BETTER awesome car crash, such as street vehicles going off road, or anything trying to get a grip on icy surfaces. God, I lose it when that sportscar goes off the sand dune. Just lose it.
The thing is, I want this game to take itself seriously while all this crap is happening. Oh, sure, this would be hilarious if it was all set to a Dukes of Hazzard banjo accompaniment. But, like giggling in study hall, it's even funnier when you beach a cigarette boat, parachute onto the dock and karate kick a bad guy and try to keep a straight face throughout.
Vehicular Stunts Developer Diary (http://www.gametrailers.com/video/vehicular-stunts-just-cause-2/59712) [GameTrailers]
http://ads.pheedo.com/img.phdo?p=1 (http://ads.pheedo.com/click.phdo?p=1)http://a.rfihub.com/eus.gif?eui=2226http://feeds.feedburner.com/~ff/kotaku/full?d=yIl2AUoC8zA</img> (http://feeds.gawker.com/~ff/kotaku/full?a=utabiH1hp4Y:CSoMIGXbKEI:yIl2AUoC8zA) http://feeds.feedburner.com/~ff/kotaku/full?d=H0mrP-F8Qgo</img> (http://feeds.gawker.com/~ff/kotaku/full?a=utabiH1hp4Y:CSoMIGXbKEI:H0mrP-F8Qgo) http://feeds.feedburner.com/~ff/kotaku/full?i=utabiH1hp4Y:CSoMIGXbKEI:D7DqB2pKExk</img> (http://feeds.gawker.com/~ff/kotaku/full?a=utabiH1hp4Y:CSoMIGXbKEI:D7DqB2pKExk) http://feeds.feedburner.com/~ff/kotaku/full?i=utabiH1hp4Y:CSoMIGXbKEI:V_sGLiPBpWU</img> (http://feeds.gawker.com/~ff/kotaku/full?a=utabiH1hp4Y:CSoMIGXbKEI:V_sGLiPBpWU)
http://feeds.feedburner.com/~r/kotaku/full/~4/utabiH1hp4Y
More... (http://feeds.gawker.com/~r/kotaku/full/~3/utabiH1hp4Y/just-cause-2-car-chases-the-laws-of-physics-on-drugs)