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View Full Version : Pac-Man Championship Edition on iPhone, Where Are You Zune? [IPhone]



retroremakes
December 10th, 2009, 15:05
http://cache.gawker.com/assets/images/4/2009/12/500x_500x_pacphone.jpgPac-Man Championship Edition (http://gizmodo.com/tag/pacmanchampionshipedition/) isn't just a fantastic game you should buy if you have an iPhone or 360. It's a perfect example of how Microsoft is needlessly losing in the mobile space to Apple, at least in terms of gaming.
You see, Pac-Man CE (http://gizmodo.com/tag/pacmance/) was originally launched a major exclusive for Xbox Live Arcade (XBLA). The game was designed by T?ru Iwatani, who invented the series itself. I could be totally wrong about this (and my quick research is devoid of confirmation), but I believe it was the first Pac-Man title he designed since the original. And I know that it was also his last, as Iwatani, following a Microsoft media blitz surrounding CE's launch, retired for good.
In other words, Pac-Man CE—an XBLA exclusive up to today's iPhone announcement—was a big score for XBLA. A game had brought the 360 back to the very roots of modern gaming, but it was updated with all the pizazz of a first, true sequel to the original. Microsoft hiring Namco Bandai/Iwatani for another Pac-Man was the digital equivalent to hiring Michelangelo to sculpt another David.
So why isn't Pac-Man CE coming to the Zune HD (http://gizmodo.com/tag/zunehd/) today? Why is Zune Marketplace stuffed with the equivalent of Minsweeper and Solitaire when Microsoft has proven their capabilities of inking deals with the greatest, most sought-after game designers in the world?
I simply don't know. Do you? [Kotaku (http://kotaku.com/5423045/pac+man-championship-edition-waka-wakas-the-iphone?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+kotaku%2Ffull+%28Kotaku%29)]


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