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hankvonhelvete
June 28th, 2006, 10:34
me playing around i photoshop


concept art for my tomb raider mod.

http://www.maclabbet.com:16080/badmongo/upload/filer/lara_concept_art.jpg

xtreameracer01
June 28th, 2006, 16:07
I never even thought of having Tomb Raider as a mod...that would be nice to have...

Buddy4point0
June 28th, 2006, 22:06
did you draw in the crosshairs and health box and ammo or is there a new version of iris i dont have?

xtreameracer01
June 29th, 2006, 00:47
did you draw in the crosshairs and health box and ammo or is there a new version of iris i dont have?
Yeah he probably drew them in because there hasnt been an iris update yet...

Gizmo356
June 29th, 2006, 01:49
good idea and i hope you can see angelina's curves and huge lips lol

ALF
June 29th, 2006, 02:36
Yo! get ready for the famous Lara Craft nude mod only for Iris v2.5

:) Price: free

"did u say free" yes i said, "free"

so get your freak on today:p

........shipping and handeling: $4.99 after mail and rebate.

:: Mod Note ::
" Please dont aim at such things, I know it was intended as a joke... but personaly I didnt find it funny... and now we have the kids trying to get the nude skins for the Tomb raider legends... please dont encourage them..." - Thanks Produkt

hankvonhelvete
June 29th, 2006, 11:32
"me playing around i photoshop"

i havent even got the q2 md2 working yet in iris.. this is just a picture i draw...

Buddy4point0
June 29th, 2006, 18:02
oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooo ok

Produkt
June 29th, 2006, 20:56
"me playing around i photoshop"

i havent even got the q2 md2 working yet in iris.. this is just a picture i draw...


your problem is with the skin... you have to resize the skin to match a 8^2 dirivitive (64, 128, 256) use the larger of the 2 sides as your squared mesurment

say 256x128, you want to use the 256

keep everything as is and add on to the canvas either down or to the right. any other direction and you will ruine the skin.

if you do this it is sugested you scale your texture down.

all textures are recomended to be 128x128 for player skins, if you are able to manage a 64x64 thats great, that means you can have 4 skins for the same space!

room textures are reccomended to be 64x64 and 32x32

you have to use under 2 megs of texture memory.

to properly calculate that save all of your textures as 32bit TGA files!

and add up the total size...

if you dont want to save all your textures again (if they are 24bit, which is recomended because 24bit will save you space on your memory card)

THEN! you can open up a new image (paintshop pro, The GIMP, Adobe Photoshop, ect..) open up a new document with the dimentions 1024x512

use all the textures you will use, (this includes player skins)

and put them in that open image border to border if all your pictures fit in without overlaping or going out of the image, then you're textures are at or under the memory limit.

hankvonhelvete
June 30th, 2006, 11:56
Thanks produkt.

i will try that.

Buddy4point0
June 30th, 2006, 16:38
do textures for maps have to be 64, 128, or 256 or they just have to be under them

Produkt
June 30th, 2006, 17:27
you want to use a multiple of 8!


I sugest those sizes because they are perfect squares and they can fit 4 of the previous size inside them!

which makes it easyer to keep track of Vram usage (aka Dram)

ENG
June 30th, 2006, 18:00
Yahoo, a Tomb Raider mod, thanks!

Buddy4point0
July 22nd, 2006, 22:37
thanks

EDIT: when is this tomb rader gonna be relised?

jasonc
August 24th, 2006, 17:20
hahahahahahahhaa noddy tomb a raider cool

cpmvlad
June 16th, 2007, 06:57
i can;'t see the tomb raider pic.

GIVE ME NAKED LARA!

rofl, jk. :D