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View Full Version : Quake ported to the Pre, webOS 3D gaming truly within reach



wraggster
January 3rd, 2010, 16:12
http://www.blogcdn.com/www.engadget.com/media/2010/01/quake-webos-1-1.jpg

Yeah, hardware accelerating Doom is an important milestone in any fledgling system's career, but when you talk 3D acceleration, Quake is certainly a giant leap ahead of Doom in polygonal terms. The game has now been ported to webOS using the same new SDL library from version 1.3.5, and while it looks a little sluggish and crashy in the video after the break, it's clearly a landmark event just the same. Now if only we could get stuff like this in the App Catalog we'd be perfectly happy forever and ever. Or for at least a week.

http://www.engadget.com/2010/01/03/quake-ported-to-the-pre-webos-3d-gaming-truly-within-reach/