PDA

View Full Version : The Next Generation Of Blowing At A Game To Control It [Ces 10]



indiegames
January 11th, 2010, 20:40
http://cache.gawker.com/assets/images/9/2010/01/500x_custom_1263240793395_sensawaft.jpgIf Wii MotionPlus or Microsoft's Project Natal (http://kotaku.com/tag/projectnatal/) are the next generations of video game motion control (http://kotaku.com/tag/motioncontrol/), what, you may wonder, is the next generation of controlling a video game by blowing your breath at it?
A company called Zyxio showed a new four-sensor system called SensaWaft that allows users to blow a mouse cursor across a computer monitor, with directional control. A company rep told a Daily Telegraph reporter at CES that this tech could also be used for video games.
See here:

Also, some hype for SensWaft's gaming applications from the company's official site (http://www.zyxio.com/applications.htm):

GAMES: hands already overbusy... seeking a better immersion? Hardcore gamers get an edge by doing more without interruption of gameplay: pan around, swap weapons, zoom... Casual gamers enjoy peripheral-based games, and look for new sensations: from music to meditation, sensawaft™ opens up brand new horizons
Veteran Nintendo DS gamers are probably all too aware of what the first generation of breathing-controlled games have been like. Breathing into the system's mic has been used to play an instrument in The Legend of Zelda: Spirit Tracks and for Bowser to breathe fire in Mario & Luigi: Bowser's Inside Story. Of the many DS games I've played, however, I'm aware of only one that encourages the player to use breath-based control in addition to hand-based controls. That's Arkedo's Nervous Brickdown, a variation on Breakout that allows the player to control the bottom-screen paddle with their hands while blowing into the mic to help keep the ball they are bouncing aloft.
I've derisively referred to the DS' mic-blowing control schemes as Huff-N-Puff controls. I'm not a fan. But watch the Sensawaft video and judge for yourself.
And let's close with this bit from the Telegraph that will either thrill you or scare you:

Sensawaft has been invented by Zyxio, an American company, which said it was in talks with a major video games console manufacturer, about licensing the breath-controlled technology to take video games to another level.
The most likely customer is Microsoft, which owns the X-Box console and which has invested heavily in motion-sensitive technology with its Project Natal.
CES 2010: breath-controlled mobile phones to be made? (http://www.telegraph.co.uk/technology/ces/6949240/CES-2010-breath-controlled-mobile-phones-to-be-made.html) [Daily Telegraph]


http://ads.pheedo.com/img.phdo?p=1 (http://ads.pheedo.com/click.phdo?p=1)http://a.rfihub.com/eus.gif?eui=2226http://feeds.feedburner.com/~ff/kotaku/full?d=yIl2AUoC8zA</img> (http://feeds.gawker.com/~ff/kotaku/full?a=ZwOaP0iS0PY:6toXiSIgetg:yIl2AUoC8zA) http://feeds.feedburner.com/~ff/kotaku/full?d=H0mrP-F8Qgo</img> (http://feeds.gawker.com/~ff/kotaku/full?a=ZwOaP0iS0PY:6toXiSIgetg:H0mrP-F8Qgo) http://feeds.feedburner.com/~ff/kotaku/full?i=ZwOaP0iS0PY:6toXiSIgetg:D7DqB2pKExk</img> (http://feeds.gawker.com/~ff/kotaku/full?a=ZwOaP0iS0PY:6toXiSIgetg:D7DqB2pKExk) http://feeds.feedburner.com/~ff/kotaku/full?i=ZwOaP0iS0PY:6toXiSIgetg:V_sGLiPBpWU</img> (http://feeds.gawker.com/~ff/kotaku/full?a=ZwOaP0iS0PY:6toXiSIgetg:V_sGLiPBpWU)
http://feeds.feedburner.com/~r/kotaku/full/~4/ZwOaP0iS0PY

More... (http://feeds.gawker.com/~r/kotaku/full/~3/ZwOaP0iS0PY/the-next-generation-of-blowing-at-a-game-to-control-it)