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mameuser
July 7th, 2006, 08:23
NEOGEO CDZ Emulator for PSP 0.5 beta

Originally Posted by NJ
Planning an update in the next few days

Items being changed/Items being fixed from 0.4.5
-Changing the NeoGeo emulation to use the same processing as NGEPSP.
-Due to the above, you will loose compatibility with state data from past versions.
-Change it so that you can enable/disable raster effects, just like NGEPSP.
-The field in ssideki2 that wouldn't display even with raster effects enabled will now be displayed.

http://neocdz.hp.infoseek.co.jp/psp/

ACID
July 7th, 2006, 09:52
Nice to see NJ still working on both. But what can he posiblie do more for this emu its perfect.

b8a
July 7th, 2006, 13:50
A quick translation of the above:

Planning an update in the next few days

Items being changed/Items being fixed from 0.4.5
-Changing the NeoGeo emulation to use the same processing as NGEPSP.
-Due to the above, you will loose compatibility with state data from past versions.
-Change it so that you can enable/disable raster effects, just like NGEPSP.
-The field in ssideki2 that wouldn't display even with raster effects enabled will now be displayed.

gamma
July 7th, 2006, 17:06
NJ has just released both English & Japanese version of neocdz 0.5 beta.
I tried metal slug 2, and ver. 0.5 worked a bit smoother than with ver. 0.45.:)
But metal slug (one) showed its title but I couldn't even start the game.:confused:

Voltron
July 7th, 2006, 23:50
WOW! That's really all I can say. Simultaneous progress on 2 of the BEST EMU's for the PSP.

I have read a lot of people stating that with new updates, some compatibility is broken. Maybe they are just using the EMU incorrectly. If some things have broken in this release, I hope all gets smoothed out in the end.

::EDIT::
I don't want to take it for granted and need to thank b8a for his invaluable translation service that he provides for us. Thanks man!