wraggster
January 21st, 2010, 19:03
http://cache-03.gawkerassets.com/assets/images/9/2010/01/500x_gtreal.jpg
Gran Turismo has long prided itself as a series built on realism, but how do you go about modeling that realism? Let's compare a lap done in a real car to a lap done in a fake car, see how they stack up
http://kotaku.com/5453379/gran-turismo-5-vs-real-life
Gran Turismo has long prided itself as a series built on realism, but how do you go about modeling that realism? Let's compare a lap done in a real car to a lap done in a fake car, see how they stack up
http://kotaku.com/5453379/gran-turismo-5-vs-real-life