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View Full Version : We Could Have Had (Another) 2D God Of War [God Of War]



indiegames
January 26th, 2010, 05:40
http://cache.gawker.com/assets/images/9/2010/01/thumb160x_gowbet.jpgWhile God of War (http://kotaku.com/tag/godofwar/) on PSP was a good enough game, the real achievement was in how developers Ready At Dawn (http://kotaku.com/tag/readyatdawn/) managed to translate the console experience onto a handheld. But did you know they almost didn't bother?
In an interview at IndustryGamers, RaD's Dana Jan said "There were early discussions of making Chains of Olympus a side-scroller rather than 3D in case the experience couldn't be fully realized on a handheld. This really fueled (sic) us to prove that it could be done".
Call me a party-pooper, but I'd have liked to see where a 2D God of War took us. A little Flashback, a little Prince of Persia, a little Streets of Rage, perhaps? Or just a shinier version of the awful mobile game, God of War: Betrayal (pictured)?
Since it's Ready at Dawn we're talking about, I'm sure it would have been the former.
God of War Side-Scroller Was Briefly Considered (http://www.industrygamers.com/news/god-of-war-side-scroller-was-briefly-considered/) [IndustryGamers]


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