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allaboutsymbian
January 28th, 2010, 12:40
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Great balls of console wars fire! A top-level Nintendo insider has revealed that the motion-controlled gaming setup we now know as Project Natal (http://www.engadget.com/tag/natal) was offered to the Japanese company way back in 2007 and promptly turned down because it was considered too expensive. We're told this decision came from supremo Satoru Iwata (http://www.engadget.com/tag/satoruiwata) himself, who was worried about latency and the purported inability to sell it at "mass-market prices." This implies, of course, that 3DV Systems was fully responsible for Natal (http://www.engadget.com/2009/06/03/microsofts-project-natal-roots-revealed-3dv-systems-zcam/) -- which Microsoft staunchly denies (http://www.engadget.com/2009/06/04/microsoft-says-3dv-acquisition-didnt-influence-project-natal/) -- but CVG seems to consider its informant's words to be beyond suspicion. All we know for sure is that the stuff's coming (http://www.engadget.com/2010/01/06/microsoft-ces-keynote-pr-leaks-early-hp-slate-device-is-just-a/), and awkwardness at house parties is about to reach a whole new level.Nintendo said Ninten-no to Project Natal in 2007? (http://www.engadget.com/2010/01/28/nintendo-said-ninten-no-to-project-natal-in-2007/) originally appeared on Engadget (http://www.engadget.com) on Thu, 28 Jan 2010 07:19:00 EST. Please see our terms for use of feeds (http://www.weblogsinc.com/feed-terms/).


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