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View Full Version : iPad to spawn dual-resolution strategy for devs



wraggster
January 28th, 2010, 15:38
Chillingo boss Chris Byatte says games developers and publishers will be keen to support Apple's new iPad with new versions of their games, if it sells well.
"If the iPad install base grows quickly publishers and developers will invariably build two resolutions," he tells ME.
Byatte also thinks Chillingo's existing games, including titles like Ravensword and Radio Flare Redux, will be "awesome gaming experiences" on the iPad.
Byatta also confirmed that Chillingo isn't just planning to support the iPad with games, but also with its newly-launched iPhone social games platform.
"Chillingo is already working to make Crystal compatible at the iPad's higher resolution," he says.

http://www.casualgaming.biz/news/29744/iPad-to-spawn-dual-resolution-strategy-for-devs