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View Full Version : Tecmo Thinks It's Making Games That Appeal To Women Now [Tecmo]



indiegames
January 30th, 2010, 01:40
http://cache.gawker.com/assets/images/9/2010/01/500x_tecmo_qt.jpg (http://cache.gawker.com/assets/images/9/2010/01/tecmo_qt.jpg)You may not think off Tecmo as a company that's targeting the fairer sex with much of its line-up, but Quantum Theory (http://kotaku.com/tag/quantumtheory/) producer Yasuo Egawa says that is exactly what the publisher has been doing for the past few years.
Egawa tells Edge (http://www.edge-online.com/news/tecmo-quantum-theory-can-be-our-%E2%80%98third-pillar%E2%80%99) that Tecmo wants to offer the female gamer something that's not just a shooter with "big, sweaty men," one of the reasons third-person shooter Quantum Theory features the AI-controlled co-op partner Filena, a "softer character" in the producer's words. A softer character that players can throw at enemies, by the way.
To Egawa's credit, I can see recent and upcoming releases like Again, Fret Nice and Monster Rancher reaching out to a broader, less horny for virtual T&A audience than, say, Dead or Alive (http://kotaku.com/tag/deadoralive/) Paradise or Ninja Gaiden (http://kotaku.com/tag/ninjagaiden/) Sigma 2. But if Tecmo is banking on Quantum Theory to appeal broadly, I think their aim might be a bit off.
Tecmo: Quantum Theory Can Be Our ‘Third Pillar' (http://www.edge-online.com/news/tecmo-quantum-theory-can-be-our-%E2%80%98third-pillar%E2%80%99) [Edge]


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