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View Full Version : Dante's Inferno Producer Ponders Macbeth: The Game [Ea]



indiegames
February 3rd, 2010, 05:05
http://cache.gawker.com/assets/images/9/2010/02/500x_macbeth.jpgMarc Ecko isn't the only one (http://kotaku.com/5415815/marc-ecko-wanted-to-re+make-macbeth) taken with the idea of making a video game based on William Shakespeare's Macbeth. Dante's Inferno (http://kotaku.com/tag/dantesinferno/) executive producer Jonathan Knight (http://kotaku.com/tag/jonathanknight/) also sees gaming possibilities in the Scottish tragedy.
Knight tells IndustryGamers (http://www.industrygamers.com/news/dantes-inferno-studio-thrilled-with-eas-marketing-support/) that, if he were to focus on another classical piece of literature turned game, the Bard's play would be a good fit.
"Macbeth the game is something I've been thinking about for years, but now, I think the emotional quality that games are achieving and the value level of the acting and the sound work makes it possible," Knight tells IndustryGamers. "The thing is, the unique quality of games is being interactive; it's about action and killing things and pursuing those mechanics is tricky when bringing in classic media; Dante's is more of a violent interpretation of the poem for example."
"Macbeth would be great, though; there are witches and a supernatural experience along with plenty of intrigue and murder," he adds. Sure, I suppose that... could... work?
Thankfully, it appears that developer Visceral Games (http://kotaku.com/tag/visceralgames/) has its hands full with Dead Space 2. Shakespeare will have to wait.
Dante's Inferno Studio Thrilled with EA's Marketing Support (http://www.industrygamers.com/news/dantes-inferno-studio-thrilled-with-eas-marketing-support/) [IndustryGamers]


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