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indiegames
February 3rd, 2010, 10:40
http://cache.gawker.com/assets/images/9/2010/02/500x_ryuart.jpgThere's an interesting piece up over on Capcom's Japanese Street Fighter blog today, showcasing some of the concept art used during the production of Street Fighter IV (http://kotaku.com/tag/streetfighteriv/).
Of particular interest is this show of the various art styles the team toyed with before settling on the "bubbly", rounded and colourful look of the final game. You can see them in the screen above, showing a Ryu that at times looks like he fell out of Street Fighter III, and at other times walked straight out of the Street Fighter II anime.
There's plenty of insight into the development process to be had in the full interview, which has been translated by the fighting game nuts over at Shoryuken (http://shoryuken.com/content.php?r=110-2-2-10-Super-Street-Fighter-4-Developer-Blog-Translation).
?16?:?????????????? (http://www.capcom.co.jp/blog/sf4/development_blog/2010/02/02_1598.html) [Capcom]


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