LampDev
July 20th, 2006, 03:02
I noticed that the GBA emulator only works with the GTA exploit for 2.0 firmware users.
I've also noticed that using the TIFF exploit (.97 bock) is not even remotely reliable. In other words, say I loaded up my SNES emu, after selecting it from the "bock" eLoader menu, it will turn the screen black and then the PSP will hang or turn itself off.
After doing this 1-3 times, it will finally load.
Another quirk is that sleepmode is not enabled like it is in 1.5.
It's annoying as hell. Yes, I'll downgrade soon, but I would like to know if this happens with everyone else.
Does the GTA loader act in the same manner or does the TIFF exploit eat up more memory?
I've also noticed that using the TIFF exploit (.97 bock) is not even remotely reliable. In other words, say I loaded up my SNES emu, after selecting it from the "bock" eLoader menu, it will turn the screen black and then the PSP will hang or turn itself off.
After doing this 1-3 times, it will finally load.
Another quirk is that sleepmode is not enabled like it is in 1.5.
It's annoying as hell. Yes, I'll downgrade soon, but I would like to know if this happens with everyone else.
Does the GTA loader act in the same manner or does the TIFF exploit eat up more memory?