PSmonkey
July 20th, 2006, 20:02
- Edited July21, 9:25a -
* This news is to stay private *
Ok here is the low down. Thanks to Malkster, I will now be putting M64 on ice (till I get a 64DD unit for emulation). I will now be taking over PSPSOne from PacManFan. He has been still working on it all this time but stoped due to a lack of time. So the project has now been transfered over to me. It actualy has quite a bit done but I need to do alot to fix it up (its on pspGl, YUCK!). It already has a dynamic recompiler started but has a cache issue that stops it from working.
So pretty much the news is that I am going to finish up where pacmanfan left off. While I have no plans on making this emu perfect (I dont wish to hurt sony's sales with their emu), I would like to atleast make a first release which will run at or above 30fps for some games.
Even tho I am taking this on, My Compo entries & KohKai engine are my top priority from now till the end of august. This mostly will be replacing my work on m64 since I feel less of a need to rush with StrmnNrmn doing a great job on daedalus (i'm more incline to help him get his up to speed then to have m64 running full speed).
That be all.
* This news is to stay private *
Ok here is the low down. Thanks to Malkster, I will now be putting M64 on ice (till I get a 64DD unit for emulation). I will now be taking over PSPSOne from PacManFan. He has been still working on it all this time but stoped due to a lack of time. So the project has now been transfered over to me. It actualy has quite a bit done but I need to do alot to fix it up (its on pspGl, YUCK!). It already has a dynamic recompiler started but has a cache issue that stops it from working.
So pretty much the news is that I am going to finish up where pacmanfan left off. While I have no plans on making this emu perfect (I dont wish to hurt sony's sales with their emu), I would like to atleast make a first release which will run at or above 30fps for some games.
Even tho I am taking this on, My Compo entries & KohKai engine are my top priority from now till the end of august. This mostly will be replacing my work on m64 since I feel less of a need to rush with StrmnNrmn doing a great job on daedalus (i'm more incline to help him get his up to speed then to have m64 running full speed).
That be all.