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indiegames
February 26th, 2010, 05:20
http://cache.gawkerassets.com/assets/images/2010/02/custom_1267145828019_ac2pc.jpgAn article on GamePro.com (http://www.gamepro.com/article/news/214178/analysis-digital-rights-management-in-pc-gaming/) uses the controversy of Assassin's Creed II's PC copy-protection requirements (http://kotaku.com/5474209/assassins-creed-ii-pcs-drm-sounds-as-pleasant-as-a-stab-in-the-neck) to discuss the ceaseless debate over Digital Rights Management. Simple question: What would the perfect DRM be? That would make everyone happy?


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