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View Full Version : RedSquare 0.97



wraggster
April 7th, 2010, 00:58
News via http://www.plaatsoft.nl/wiibrew/posts/

This evening RedSquare 0.97 is released by PlaatSoft. The following changes were made:

31-03-2009 Version 0.97
GUI:
– Show played game level on high score screens.
– Update menu screen information.
Core:
– Improve stability.
– WiiMote timeout increase from 60 to 300 seconds.
– Use libfat 1.0.7 as disk access engine.
– Use libogc 1.8.3 as Wii interface engine
General:
– Make source code compliant with r21 compiler.
– Build game with devkitPPC r21 compiler.

If anybody has a good idea how to improve this game, please post a comment

RedSquare is an classic 2D action game. Click and hold the red square. Now, move it so that you neither touch the walls nor get hit by any of the blue blocks. If you make it to 31 seconds, you are doing brilliantly! Special thanks to my family for their support during the development of this game.

Key Features:

2D gameboard with special graphical effects.
Support one to four concurrent players
Game player score is shared on internet.
Easy menu system.
WiiMote IR device support
10 background music tracks
Several sound effects