wraggster
April 20th, 2010, 19:02
The coders of the Daedalus project (http://forums.daedalusx64.com/viewtopic.php?f=52&t=2261) have released a new version of their Nintendo 64 emulator for the PlayStation Portable, DaedalusX64.
http://img145.imageshack.us/img145/4420/icon0k.png
Changelog:
[!] Rewrote R4300_SetSR ( Tom and Jerry, Extreme-G XG2, Powerpuff Girls and other games boot now !)
[!] Fixed misaligned in C0_SR ( Fixes camara to be zoomed in too far in Wayne Gretzky's 3D Hockey '98)
[~] Got rid off all CHECK_R0s in our R400 core....phhheww
[+] kernelbuttons.prx is built in proper location (froggyman)
[!] Updated debug pif tools, it compiles now against Dx64 source, also define was moved to config file for easy usage.
[~] Small code clean up..
http://img145.imageshack.us/img145/4420/icon0k.png
Changelog:
[!] Rewrote R4300_SetSR ( Tom and Jerry, Extreme-G XG2, Powerpuff Girls and other games boot now !)
[!] Fixed misaligned in C0_SR ( Fixes camara to be zoomed in too far in Wayne Gretzky's 3D Hockey '98)
[~] Got rid off all CHECK_R0s in our R400 core....phhheww
[+] kernelbuttons.prx is built in proper location (froggyman)
[!] Updated debug pif tools, it compiles now against Dx64 source, also define was moved to config file for easy usage.
[~] Small code clean up..