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wraggster
April 21st, 2010, 16:13
Adobe has finally stepped down in its tussle with Apple over the porting of Flash based games to the iPhone and iPod touch. The news could have a significant impact on the way games are created for the Apple devices, and prompt a shift in the workings of studios committed to App development
The clash between Adobe and Apple reached its climax when the latter's latest iPhone Developer Program License Agreement was announced, affectively setting the wheels in motion to eradicate the use of the Flash-to-iPhone converter.
The sidelined technology lets developers port Flash-based games to the popular portable; something Apple never seemed completely comfortable with. As a result of the updated License Agreement, the motivation for studios to create games in Flash with a view to take them to iPhone is now near non-existant.


Otherwise known as a compiler, and part of Adove's CS5 package, the Flash-to-iPhone converter will still support targeting the iPhone and related platforms, but from now on Adobe is to invest no more time in developing the platform, as revealed by the company's Mike Chambers in a substantial blog post spotted by Mashable (via Tech Radar).
"We will still be shipping the ability to target the iPhone and iPad in Flash CS5," confirmed Chambers. "However, we are not currently planning any additional investments in that feature.
“If you want to develop for the iPhone you have to be prepared for Apple to reject or restrict your development at anytime, and for seemingly any reason,” he added, in an apparent criticism of Apple's notoriously draconian submission and rejection policies.
"The primary goal of Flash has always been to enable cross browser, platform and device development. The cool web game that you build can easily be targeted and deployed to multiple platforms and devices. However, this is the exact opposite of what Apple wants," stated Chambers.
"They want to tie developers down to their platform, and restrict their options to make it difficult for developers to target other platforms."

http://www.casualgaming.biz/news/30063/Adobe-withdraws-from-fight-with-Apple