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View Full Version : Capcom apologizes for unannounced Final Fight: Double Impact DRM



wraggster
April 25th, 2010, 11:21
Capcom has sent over a response to the revelation of Final Fight: Double Impact's DRM, which requires that a user be signed into PSN to play it, even in single-player. The publisher apologized to fans -- not for the restriction, but for not making the fact that there was a restriction clearer.

"Typically, the notification for a required PlayStation Network connection appears in the full game description when a game is downloaded from the PlayStation Store," the statement reads. "Unfortunately when populating this content this detail was overlooked and wasn't included in the versions of the game that released in North America and Asia."

Capcom has "acted quickly with Sony Computer Entertainment America" and ensures fans that it will be addressed. Before you start pooling your money with your PSN-sharing friends, we have our own warning: given the context of the statement, the promised fix is more likely to be the addition of a warning than the removal of the DRM.

http://www.joystiq.com/2010/04/23/capcom-apologizes-for-unannounced-final-fight-double-impact-drm/

Spyzius
April 26th, 2010, 12:16
Why PS3 game need any time of protection? It's unhackable device