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wraggster
April 30th, 2010, 00:02
source nmax (http://www.nintendomax.com/portal.php)

News via http://microlua.xooit.fr/t553-BigInvading.htm#p7658

This time, it is a game whose principle is quite similar to that of a "Space Invaders" that I offer.
There are still some differences, starting with the fact that the gameplay is even more simple.
Anyway, I'll let you see the thing, having said everything there is to know (or not ) On the game in its menu.
On this, good fun!

PS: Beware, these groundbreaking graphics could offend sensitive souls.

http://img41.xooimage.com/files/8/5/6/screenshot-19ccaad.png

Version 1.0 (Final): http://www.sendspace.com/file/03e0wx
Major improvements to the user:
-Corrections various menu (indications for changing keys, changing the description of the gameplay, etc. ...).
-Added two types of enemies, for a total of four.
-Now, the different types of enemies appear progressivemment (the family is full of monsters from level 4).
Abatement of 10 the number of monsters present by default because there was too much before.
-Loss of lag, which is probably due in large part to a decrease in the number of monsters.
-Added a creature bonus: if you kill, although it wrong, you'll have a surprise.
-Added the ability to teleport instantly in the edges of the screen, it happens less often than victory is physically impossible.