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View Full Version : C-Dogs SDL



wraggster
May 17th, 2010, 23:36
News/release from Sektor (http://forums.ps2dev.org/viewtopic.php?t=12986)

http://i42.tinypic.com/9ktqir.png

I compiled this game for PSP a while back but it only runs at 13 FPS due to the crazy scaling of 320x240 to 640x480 and then SDL scaling to 480x272. If I disable the game's scaling or tell the game to run at 480x272, the video output becomes scrambled.

Anyone willing to fix this display problem or give some advice? I didn't have that issue on other platforms, so I assume it's a limitation of PSP SDL.