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View Full Version : Dash Launch v1.0



wraggster
May 23rd, 2010, 17:56
News via http://www.xbox-scene.com/xbox1data/sep/EkZuVuFVlyGuhJxCLu.php

Team XeDev released a new version of Dash Launch, which will allow you to boot your jtagged Xbox360 directly into homebrew software:
[QUOTE]
At time of this writing, this is ONLY compatible with freeBOOT 0.03x releases built with the included patch set which expects launch.xex to be installed to system flash.

Overview - what it does
- It will launch a XeX or CON file from the path you specified in the launch.ini as long as it's a valid boot path
- Depending on the button you hold when the xbox is trying to load the NXE, it will divert to the xex/con tied to that button or return to default as defined in launch.ini
- allows one to patch kernel/xam at bootup with a freeBOOT patch style bin file from usb or hdd (in that order) must be in root of the device and be named "kxam.patch" and be no larger than 0x4000 bytes. Again, kxam.patch binary format is the same as a compiled freeboot patch bin, but use real virtual address rather than offset (address - 0x80000000)
- with the included patch set, launch.xex acts as a helper to detect when xbox1 emulator loads, allowing memory unlock patch and xbox1 emulator to function together

Known Bugs
- will very rarely wind up at NXE, usually related to ODD activity

What's new/fixed:
- added other devices for launch targets
- added flash for location to load launch.ini
- added flash installer supports flashing launch.xex and launch.ini
- with help of freeboot patches, fixes issues with xbox1 emulator on memory unlocked patchset
- overhaul ini parser with simpleIni, support for most buttons and a default
- added dll/plugin loading support
- added hooking/return to launch app instead of NXE (hold RB to bypass)
- added kernel/xam boot time/one time patch engine
- added export to allow the loading of other system modules

Official Site: http://xedev.xbins.org/