wraggster
May 24th, 2010, 18:45
Lead designer at Realtime Worlds EJ Moreland has told Develop it is “clear that Realtime Worlds wants a console version of APB”, but said the Dundee studio would want to revise the game to better suit the experience for PS3 and Xbox 360 owners.
APB was initially set to be released on Xbox 360 and PS3 as well as PC, yet work on console editions of the game was suspended.
“Development started as PC-oriented and, at a point where we had enough resources to compile our own console team, we decided to dedicate our talent on the PC game to make it that much better,” he said.
Realtime Worlds “believes in consoles as much as it does in PCs”, he added, before mentioning that there was no definitive timeline in place to begin developing console versions of the game.
http://www.mcvuk.com/news/39119/Realtime-Worlds-wants-APB-on-consoles
APB was initially set to be released on Xbox 360 and PS3 as well as PC, yet work on console editions of the game was suspended.
“Development started as PC-oriented and, at a point where we had enough resources to compile our own console team, we decided to dedicate our talent on the PC game to make it that much better,” he said.
Realtime Worlds “believes in consoles as much as it does in PCs”, he added, before mentioning that there was no definitive timeline in place to begin developing console versions of the game.
http://www.mcvuk.com/news/39119/Realtime-Worlds-wants-APB-on-consoles