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View Full Version : Space Impakto DS version 0.3



wraggster
June 7th, 2010, 00:44
News/release from relminator (http://forum.gbadev.org/viewtopic.php?t=17242&sid=e1a6d3986a6e16aabef8dc6720e83b95)

This is an old-skool type shooter. Features: 2d gameplay, 3d background, Uses the 3d core to render 2d sprites, No 128-sprite limit, Bullet Hell (via BulletRel). Runs on a Real DS (via flash cart) or emulators like (no$gba and desmume)

version 0.3 up:

DL:

http://rel.betterwebber.com/junk.php?id=101

*New

1. Enemy handler
2. Explosions
3. Collision detection


Now comes the boring part:

Porting(and converting to .12 Fixed-point) the code here:

http://rel.betterwebber.com/junk.php?id=92

Argh!!!!