PDA

View Full Version : Command and Conquer Clone for DS Project News



wraggster
August 5th, 2006, 16:27
Another update of the C&C Clone for the DS,:


The last work I did was with the file system - it seems the fseek function is broken in the current FAT library, so I coded a very slow alternative until it's fixed. This means the map loading and tile loading code is now working fine, but is pretty slow. Next I'm going to work on the GUI, so the game has a front end. I've written too many games now where I've added the GUI and gameflow at the end of the project and found it a real pain in the ass. This time I'm going to add it very soon, so I can enter and exit maps, change options etc. and debug the game faster. Without any directory listing in the file system though I'll have to hand-code the list of maps available, or list them in a text file. Whatever, I'm rambling, it's not important right now ;)

More Info (http://cncds_project.livejournal.com/)