wraggster
August 6th, 2006, 00:10
CraigT (http://speccyds.wordpress.com/) has posted this news about his Spectrum emulator for the Nintendo DS:
Well, SpeccyDS hasn’t been getting the attention it deserves lately simply because I haven’t had much time to work on it. However, I have still made a bit of progress.
File loading is pretty much complete, along with a touch-screen controlled GUI (which currently looks like it was drawn by a 5-year old. Graphics has never been one of my strong points). Only .SNA files are supported at the moment, but it’s only a small step to add .Z80s.
This has let me quickly test a load of new games. Unfortunatly, I must have broke something somewhere in the CPU core since some games which I knew were working before (such as JSW) now have an annoying habit of crashing at startup.
An unexpected bonus of getting file support enabled is that I can now write debug log files out to my supercard. No more manually stepping through code! I can now run some Z80 code until it crashes and then browse through the log file. Much easier.
Screenshot Via Comments
Well, SpeccyDS hasn’t been getting the attention it deserves lately simply because I haven’t had much time to work on it. However, I have still made a bit of progress.
File loading is pretty much complete, along with a touch-screen controlled GUI (which currently looks like it was drawn by a 5-year old. Graphics has never been one of my strong points). Only .SNA files are supported at the moment, but it’s only a small step to add .Z80s.
This has let me quickly test a load of new games. Unfortunatly, I must have broke something somewhere in the CPU core since some games which I knew were working before (such as JSW) now have an annoying habit of crashing at startup.
An unexpected bonus of getting file support enabled is that I can now write debug log files out to my supercard. No more manually stepping through code! I can now run some Z80 code until it crashes and then browse through the log file. Much easier.
Screenshot Via Comments