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View Full Version : ZeldaLua v0.16 => 0.17



wraggster
July 18th, 2010, 23:19
News via http://www.nintendomax.com/viewtopic.php?t=12054&f=19

Fantasix provides a demo of "ZeldaLua" like a zelda coded lua , thus requires the interpreter Micro Lua DS to start .

Hey hey Ladies and Gentlemen !
And yes , I put one little BMA aside because of problems with MicroLua , and I threw myself into something more "simple " and lighter in resources: a Zelda -like * o *
This version still " Alpha " , but I been made a little demo , just for you = D

What is done :
* Travel Link
* Changes Maps
* Attack the sword
* Effect of the attack on the grass
Management * Life
* Effect of "Camouflage " when you're in the grass
* A MapEditor ( Not yet public for now )

The demo contains 10 maps functional.

Installation:
* unzip the file script MicroLua
* Run MicroLua
* Press the A button on the " ZeldaLua OR Enter the folder " ZeldaLua " and run index.lua .

Update remedy [ 0.17 ]:
* Changed sprite of Link
Fixed some positions
* Replacement of the official file grass_sup.png *

http://microlua.xooit.fr/t627-A-RPG-ZeldaLua.htm#p9482