Produkt
August 10th, 2006, 03:47
Since the current game is driving me mad... (literaly) I've taken a break from it to work on a little more personal favorite outside the FPS genre... I've got next to nothing in coding experience... the most recent game that I wrote by myself... was 6-7 years ago.. so!
nothing that has to be picked up! but I've been working on this
http://half-there.uni.cc/wip/ship_wip1.gif
Its designed off of my favorite game from when I was younger called Rock and Roll Racing (or Rock Racin as my father called it)
Basic premis fo the game is to make it out on top at the end of 4 laps... and to do so! you have 3 powerups controled by the square triangle and circle.. these are different depending on your vehicle but the basic lineup is
projectile (rocket/lazer blast), mine (Explosive/Drag field: slows victim down), and Booster (only one kind) In "R'nR" you only had so many powerups per lap so every lap all your powerups would be refilled...
your vehicle can blow up... or thrown off the track... which effectivly... is blown up... but! you respawn at the track after demolished (at the last place you were alive/ on the track but! If you have low armor you can cruize around the track and try to find armor packs to repair your vehicle. but for added distraction, there are also mines placed around the track
Wile you may think... OOOHHH Wipeout rippoff... Go play Rock'n Roll Racing on your snes emulator now :P its quite fun! Using that gameplay and my own design...
As for it coming out! I'm going to play around with the KohKae or LTE engine (KohKae preferably if its avalible...) after this coding comp. if I have free time or I cant focus there will be some models and RTD's posted tomarrow
nothing that has to be picked up! but I've been working on this
http://half-there.uni.cc/wip/ship_wip1.gif
Its designed off of my favorite game from when I was younger called Rock and Roll Racing (or Rock Racin as my father called it)
Basic premis fo the game is to make it out on top at the end of 4 laps... and to do so! you have 3 powerups controled by the square triangle and circle.. these are different depending on your vehicle but the basic lineup is
projectile (rocket/lazer blast), mine (Explosive/Drag field: slows victim down), and Booster (only one kind) In "R'nR" you only had so many powerups per lap so every lap all your powerups would be refilled...
your vehicle can blow up... or thrown off the track... which effectivly... is blown up... but! you respawn at the track after demolished (at the last place you were alive/ on the track but! If you have low armor you can cruize around the track and try to find armor packs to repair your vehicle. but for added distraction, there are also mines placed around the track
Wile you may think... OOOHHH Wipeout rippoff... Go play Rock'n Roll Racing on your snes emulator now :P its quite fun! Using that gameplay and my own design...
As for it coming out! I'm going to play around with the KohKae or LTE engine (KohKae preferably if its avalible...) after this coding comp. if I have free time or I cant focus there will be some models and RTD's posted tomarrow