PDA

View Full Version : [PANDORA] Ken's Labyrinth



wraggster
August 4th, 2010, 21:46
Pickle (http://www.gp32x.com/board/index.php?showtopic=55683&view=findpost&p=900015) who has to be the most active homebrew coder of the last year has again released a new game for the Pandora, heres the full sp:


Ken's Labyrinth

This was my first real dive into some opengles as a learning tool, and i think it really paid off. Thanks to CrowRiot /DarkBlu/Poke for the help

Description:
Ken's Labyrinth is a first-person shooter DOS game, released in 1993 by
Epic Megagames (now called Epic Games). It was mostly coded by Ken Silverman.
Ken's Labyrinth is graphically similar to id Software's Wolfenstein 3D in
that the levels were designed using a grid-based plane, resulting in
perpendicular walls and textureless floors and ceilings.
Arguably its most astounding feature was the existence of interactive sprites and textures, like slot machines.

Ken's Labyrinth was open sourced and ported to SDL and opengl. This version extends that opengl-ES.

How to Run:
Currently music is disabled, it does work but currently slows the game done too much.

Controls
dpad : move
A : shoot
B : strafe
X : open/use
Y : run

Todo/Issues
Music plays but slows the game down too much

Pnd at the Appstore
http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Game/ken.inf

Official Page:
http://www.advsys.net/ken/klab.htm