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View Full Version : ZsnexBox v2.6



wraggster
August 14th, 2006, 18:13
New release of the port of the best Snes emulator for the Xbox, heres whats new:

Version 2.6:

Added support for enabling/disabling all 4 background layers

Added support for enabling/disabling the sprite layer

Added support for enabling/disabling all 8 sound channels.

Version 2.5:

Added a higher quality Zelda animation (higher resolution and more frames) to the Zelda skin

Fixed a bug that was causing garbage to be written to the ZsnexBox.ini. Hopefully this will fix the problem some people were getting with changing the skin.

Fixed a savestate loading bug that would cause a crash in Super Mario Kart and Pilotwings.

Added skin previews for the skin selection menu.

Tweaked the GUi a little.

Updated the FAQ

Added the ability to specify exactly how many frames the rombrowser animation is. This can only be set in the ini and not in the GUI. Each skin will only load the exact amount of frames specified. This cuts down on the memory usage for the Metroid and Zelda skins. Animations up to 18 frames are supported.

Note:
There may be an issue (Xbox lockup) loading DSP1 (Super Mario kart, Pilotwings, etc...) savestates generated in previous versions of ZsnexBox

More Info (http://forums.xbox-scene.com/index.php?showtopic=539626)

Video_freak
August 14th, 2006, 18:15
Great release. Seems like we're getting them daily :)

SnoopKatt
August 14th, 2006, 19:20
I agree, another great release. But it's too bad we haven't gotten an update from any N64 emulators in a long time :(

Video_freak
August 14th, 2006, 19:20
We just got one for PSP. :D

JKKDARK
August 14th, 2006, 21:01
great release :)