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View Full Version : uoSNES 2010-08-25



wraggster
August 30th, 2010, 19:07
News via http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-15507.html

The SNES emulator uoSNES, which is based on SNES9x, has been updated.

Quote:

2010-08-25 sanmaiwashi
To do S9xSyncSpeed () in HC_HCOUNTER_MAX_EVENT, it changed.
Because that synchronization becomes Inaccuracy when a lot of DMA bytes are.

It changed so that the interval of the frame timer
might become HC_MAX/2 long at the Interlace mode.

2010-06-23 "F-1 GRAND PRIX PART III" fix did
that "Mortal Kombat II - Kyuukyoku Shinken (J)" was bad.
These wewe fixed by if(CPU.Cycles < (Timings.H_Max - ONE_DOT_CYCLE*3)) SetVIRQ();

svn checkout http://snes9x-gtk.googlecode.com/svn/trunk/ snes9x-gtk-read-only
sa1.cpp code was merged.
"SD Gundam G Next (J)" map is correctly.

http://toriniku.sourceforge.net/