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View Full Version : Neo N64 Menu v1.9



wraggster
September 1st, 2010, 23:54
News via http://www.neoflash.com/go/index.php?option=com_content&task=view&id=374&Itemid=1

We are up to v1.9 - so what's new this time around? New default images (trying to avoid any copyright issues), and box art! Box art is only for people using an SD card. While browsing the SD card, the box art for games will be shown when viewing the game options. If you don't have any box art, or are browsing the game flash, you get a generic box art display. One internal change is the way save memory is initialized when it's first created. Before, it was always written to all 1's. Now EEPROM and SRAM are written to all 0's while FRAM is still written to all 1's. This might affect the way some games handle the save memory. You should probably delete your old saves unless you started originally with a save from an emulator. Also, the Fat Filesystem (libff) has been updated to the latest version. It's supposed to have faster seeking, but that probably won't be noticeable in the menu.

http://www.neoflash.com/forum/index.php/topic,6338