PDA

View Full Version : DaedalusX64 Alpha Rev 569



wraggster
September 10th, 2010, 22:09
News/release from bdacanay (http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0)

DaedalusX64 is the best Nintendo 64 Emulator available exclusively for the PSP. To eliminate some frequently asked questions: No, the Emulator is not perfect, so any graphical bugs, or speed issues are considered normal. Yes, the audio does not always play full speed, often crackles, and can cause the Emulator to crash. The latest compiled rev of DaedalusX64 can be found below, and I will try my best to upload the latest rev when I'm aware of it's commit. Thank you DaedalusX64 Team, and keep up the hard work.

What's changed in this revision:
Revision 569
[~] Fixed build
Revision 568
[!] Define DAEDALUS_SCRN_16BIT (By default 16bit screen mode is enabled now) (small speed up)
[+] Implemented fog (Salvy/Corn) [Experimental!!, can be enabled in advance options, Mario 64 and Starfox confirmed to be working)
[!] Refactor osEepStatus
[!] Simplify SETVOL
[!] Rewrote DmemMove to use memcpy instead of bytecopies
[~] Moved fastmemcpy to it's own file, also added big endian version (corn)