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View Full Version : Sony launches pro-button, anti-Kinect campaign with yaybuttons.com



wraggster
September 11th, 2010, 21:42
Remember when motion-controlled games were simply for old people and children? (We kid!) However, Nintendo's marketing has rarely reached this level of aggression. Sony has launched a new website -- www.yaybuttons.com -- that plays hardball against Microsoft's button-free Kinect experience. By clicking any of the buttons on the virtual PlayStation Move controller, you'll be able to read through a rant from fictional PlayStation VP Kevin Butler:
"It turns out that buttons are pretty important. Not like "save the whales" important. More like 'not play games that suck' important. Cuz they help you ... control stuff. Controller. Control. Kinda makes sense. Some people don't think you need buttons. WHAT?! Craziness. Could you imagine gaming without buttons? Where would the control come from?"
While there's some reason for concern, this kind of marketing can be interpreted not as playful, but a return to the "arrogant" attitude Sony has been notorious for. Considering Microsoft's Kudo Tsunoda confirmed future games could use the button-y Xbox 360 controller in conjunction with Kinect, this might be an argument Sony won't want to kick up.

http://www.joystiq.com/2010/09/10/sony-launches-pro-button-anti-kinect-campaign-with-yaybuttons-c/

skipboris
September 11th, 2010, 22:36
Sony has a really good point, and they're pouring salt on it. Still, it feels more tongue in cheek than arrogant to me. This is a serious concern about kinect. At this point it hasn't shown anything that eyetoy couldn't do.

I liked eyetoy stuff and was always bummed Sony didn't support it more. Looks like MS is trying to do just that. Too bad its at 5 times the price :/

nyder
September 11th, 2010, 23:01
lol, like i'd use a kinect with a gamepad.

seriously, wtf?

Fonixx
September 11th, 2010, 23:47
No reason Kinect can't also use physical peripherals in future, but Move will forever be a jumped-up Wiimote with no D-pad.