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View Full Version : Dynarec (ARM CPU) completed for psx4all project.



zodttd
August 17th, 2006, 21:40
Hi everyone!

GREAT NEWS!
I have the dynamic recompiler for ARM based psx4all ports working!
It's fully functional, including cache and register mapping.
As soon as I get my GP2X it should be ready for a release!
By tests on the Gizmondo, the dynarec currently doubles the speed of most games. There is still lot's of optimizations that can be done. This includes recompiling the GTE (math for 3D games) which currently slows things down for the recompiler. So 3D games aren't seeing their full potential yet, but soon it will be. Regardless, performance increases are noticable!

Ports of psx4all that's next release will use the dynarec include: GP2X, Gizmondo (PocketPC), Sharp Zaurus, and possibly PalmOS.

I have selected one specific person to help get the dynarec up to speed for it's release, as there's some cosmetic things to work out. I'm sure he'll be updating everyone shortly with performance reports. smile.gif

So what started out as a quick project on the Tapwave Zodiac with dreams of being a PSX emulator for handhelds, has now received the dynarec it's needed. Thanks everyone for your support!

ZodTTD

zodttd
August 17th, 2006, 21:47
Is wraggster lightning fast at approving news, or is it done automatically? Just for future reference.

wraggster
August 17th, 2006, 22:28
as a coder you have access to post news and upload to any news forum :)

we trust our coders :)

thanks for the awesome news