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View Full Version : Dreamcast Emulator Possible? (I Think So)



Legionnare
August 18th, 2006, 19:53
CPU# Hitachi SH-4, 200MHz clock rate, 360 MIPS (millions of instructions per second), 1.4 GigaFLOPS (floating-point operations per second), 128-bit 3D calculations, 64-bit data bus, 800+ MBytes/second bus bandwidth
# Graphics Core: NEC PowerVRSG, 3 million polygons/second peak rendering rate, Perspective-Correct Texture Mapping, Point, Bilinear, Trilinear and Anisotropic Mip-map filtering, Gouraud shading 32-bit z-buffer, Colored light sourcing, Full scene anti-aliasing
Hardware-based Fog, Bump mapping, 24-bit color, Hardware-based texture compression, Shadow and Light volumes, Super sampling
# Memory: 16 MB main RAM, 8 MB video RAM, 2 MB sound RAM
# Resolution: 640x448.
# Colors: 16.7 million
# Sound: Yamaha Audio Core, 32-bit RISC CPU, DSP for real-time effects, 64 sound channels, ,Full 3D sound support, Hardware-based audio compression
# Dreamcast Control Pad: Digital and analog directional controls, Dual analog triggers, Virtual Memory System data save unit
# Expansion Options: Modem: 33.6kb per second transfer rate (56kb in U.S.) Upgradable
# Operating System: Customized Microsoft Windows CE and Sega operating system
# Media: GD-ROM (GigaByte Disk-ROM) Drive - Maximum speed 12X 1.2 GigaByte capacity
# Console Dimensions: 7 7/16" X 7 11/16" X 3" , 190 mm (W) x 195 mm (H) x 78 mm (D)
# Weight: 4.4 pounds, 2.0 kg
# Release Date: November 20, 1998 (Japan), September 1999 (USA)

What do you think? If the PSOne can be emulated i think the Dreamcast could be. Now im not saying its going to be easy. LOL

demondude777
August 18th, 2006, 20:24
I wouldn't count on seeing one...would be nice but will most likely never happen.

SSaxdude
August 18th, 2006, 22:20
On the PSP? Definatley no. N64 is probably the most advanced console to be emulated on PSP.

Video_freak
August 18th, 2006, 22:35
On the PSP? Definatley no. N64 is probably the most advanced console to be emulated on PSP.
Yes, definently. (unless those PSone emus are real) :)

muffinman
August 18th, 2006, 22:48
yeah i doubt we'd ever see one as the coding would take a long time and would be very hard to get to run at decent speeds on the psp.

BrooksyX
August 18th, 2006, 22:48
Dreamcast doesnt stand a chance on the psp (not saying that someone ist goin to rtry it) There is only one decent dc emu for the pc and that freezes all the time and has lots of issues to Plus it is said that a dc emu is impossible for the xbox which is about twice as powerull than the psp. (I would love to have one though)

Airdevil
August 18th, 2006, 22:56
Yes, definently. (unless those PSone emus are real) :)

i was told by someone on this site that the n64 is more advanced than the PS1.

Video_freak
August 18th, 2006, 22:58
i was told by someone on this site that the n64 is more advanced than the PS1.
Maybe. PSone had better graphics though. :D

Darksaviour69
August 18th, 2006, 23:06
really the dreamcast is pretty much on power with the ps2 and psp. So not a chance in hell

demondude777
August 19th, 2006, 00:02
Plus think of the size of the games on it.

I've got a good 30 dreamcast games...if i had to back those up to take on the go.....you might get a few on a 4gb stick...but that is it.

under_0ath777
August 19th, 2006, 01:32
wtf is a dreamcast!?

j/k

JKKDARK
August 19th, 2006, 01:37
wtf is a psp!?

Gene
August 19th, 2006, 01:39
wasnt the n64 64bit, and the ps1 was 32 bit? or am i confusing that with something else?

psman
August 19th, 2006, 01:49
dreamcast on psp unlikely but it might be possible if the system is stable enough and powerful enough if it was on the psp 2

SSaxdude
August 19th, 2006, 01:57
The N64 has better in game graphics, but since the Playstation had CD-rom instead of cartridge, it could have beautiful cut scenes that blew away the N64 (thinkof what FF VII cut scenes look like.) Cut scenes take up tons of memory, and that's why the N64 never really had any.

irondirgible
August 19th, 2006, 04:32
The N64 had a 64-bit graphics processor (actually two 32-bit processors) and a 94 mhz CPU. The Ps1 had a 32-bit (I believe) graphics processor and a 34 mhz CPU. The N64 was more powerful and could display more polygons, but the Ps1's higher disk capacity, allowed for better textures, sounds, and FMVs. The N64 is hard to emulate because of its high processor speeds and the Ps1 is hard to emulate because of the large amount of textures and sounds that need to be loaded and mapped. Feel free to correct me on that last sentence, because I am by no means an expert on emulation or either machine, but I think I got most of it right.

Video_freak
August 19th, 2006, 04:48
I think you got it right to. Thanks for the info. ;)

Cooe14
August 19th, 2006, 07:26
Maybe. PSone had better graphics though. :D
What are you smokin? And where can I get some :D . The N64 crushes the PSOne in terms of graphical power. Name one PS1 game that looks even remotely as good as LoZ MM. I suggest you look at some specs.