wraggster
August 20th, 2006, 17:11
Bodom-Child (http://www.neoflash.com/forum/index.php/topic,3005.0.html) posted a new entry for the neoflash coding compo, heres the details:
Hi everybody!
After Aztec Challenge, which finished second at the last NeoCompo thanks to your votes, here's my new game : Arcomage!
Arcomage is a card game that could be played as a side-quest in the fantastic Might & Magic VII. Since I'm a big fan of this game, I decided to port it to the DS.
I've only ported the concept of this game, I've made a big part of the graphics and I took the cards graphics here and there.
Here's how to play :
- You start, you and your enemy, with a Castle of a certain Height and a Wall, protecting it.
- Your goal is to destroy enemy's Castle before he destroy yours, or reach a value of 100 for your Castle.
- For this you've got 3 types of resources : Mana, Stone & Gold, which grow each turn according to the number of resources generators (Temple, Quarries & Gold Mines) you own.
(for example, if you own 2 Temples, 3 Quarries & 1 Gold Mine, you'll get 2 Mana, 3 Stones and 1 Gold each turn).
- To reach your goal, you've got a hand of 6 cards, whoch have different effects. Each card need a certain amount of resources to be played.
- If you have enough resources, place your cursor on it and press A to play it (or select the cart with the stylus and tap on it to play it). Otherwise, the card can't be played.
- If you can't play a card or don't want a card, press X to discard it.
- Once you've played a card (or discarded it), it's computer turn.
- After each turn, you get a new card to play.
- And so on, until you win, or loose?
Good luck!
In the version 1.0, you'll have 2 player hot-seat mode and Wi-fi mode, which I couldn't add due to a lack of time (holidays ).
Download and Give Feedback Via Comments
Hi everybody!
After Aztec Challenge, which finished second at the last NeoCompo thanks to your votes, here's my new game : Arcomage!
Arcomage is a card game that could be played as a side-quest in the fantastic Might & Magic VII. Since I'm a big fan of this game, I decided to port it to the DS.
I've only ported the concept of this game, I've made a big part of the graphics and I took the cards graphics here and there.
Here's how to play :
- You start, you and your enemy, with a Castle of a certain Height and a Wall, protecting it.
- Your goal is to destroy enemy's Castle before he destroy yours, or reach a value of 100 for your Castle.
- For this you've got 3 types of resources : Mana, Stone & Gold, which grow each turn according to the number of resources generators (Temple, Quarries & Gold Mines) you own.
(for example, if you own 2 Temples, 3 Quarries & 1 Gold Mine, you'll get 2 Mana, 3 Stones and 1 Gold each turn).
- To reach your goal, you've got a hand of 6 cards, whoch have different effects. Each card need a certain amount of resources to be played.
- If you have enough resources, place your cursor on it and press A to play it (or select the cart with the stylus and tap on it to play it). Otherwise, the card can't be played.
- If you can't play a card or don't want a card, press X to discard it.
- Once you've played a card (or discarded it), it's computer turn.
- After each turn, you get a new card to play.
- And so on, until you win, or loose?
Good luck!
In the version 1.0, you'll have 2 player hot-seat mode and Wi-fi mode, which I couldn't add due to a lack of time (holidays ).
Download and Give Feedback Via Comments