wraggster
September 26th, 2010, 19:58
News via http://www.nintendomax.com/viewtopic.php?t=12476&f=19&sid=4e2ad8cd480c11744d65f108fdd9e4cd
Fantasix proposes "Falling Boy" small adjustment Falldown coded in lua . Requires the interpreter Micro Lua DS to operate.
I wanted to create a small game that requires no graphical resources , with a simple concept , which would allow me to improve my Lua.
Thus was born , Falling Boy, a small StickMan which aims to survive as long as possible on both screens of the DS.
Gravity is there to do fall, and platforms rising are there to take him to Paradise.
So you must dodge the platforms while avoiding falling.
https://sites.google.com/site/sitefantasix/microlua/projets/falling-boy
Fantasix proposes "Falling Boy" small adjustment Falldown coded in lua . Requires the interpreter Micro Lua DS to operate.
I wanted to create a small game that requires no graphical resources , with a simple concept , which would allow me to improve my Lua.
Thus was born , Falling Boy, a small StickMan which aims to survive as long as possible on both screens of the DS.
Gravity is there to do fall, and platforms rising are there to take him to Paradise.
So you must dodge the platforms while avoiding falling.
https://sites.google.com/site/sitefantasix/microlua/projets/falling-boy