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View Full Version : Snes9x4D4P; a port of Dingoo snes9x to Pandora



wraggster
October 14th, 2010, 13:48
Newly released for Pandora

http://dl.openhandhelds.org/pandora/screenshots/snes_sys.jpg

Credit to Sience (http://boards.dingoonity.org/dingux-releases/snes9x4d-%28for-dingux%29-v20100330/) for most of the work :)

Running pretty well; for now there is now ASM CPU cores in place, so try overclocking to keep speed up where needed. This will be remedied soon.

Should run all games at full speed pretty easily.

Press SPACE to bring up the menu. (The menu lets you change scaling mode, display FPS, quit, and more to come.)

Build 004
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Switched to Picklelauncher as GUI.

Known bugs: Crashes when trying to save a state.
SRAM works fine though.

Build 003
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- better audio
- supports 7z archived roms
- stores SRAM to your appdata on SD instead of home directory in NAND

http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,63