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wraggster
August 28th, 2006, 14:55
Cools (http://www.dcemu.co.uk/vbulletin/search.php?searchid=689878) has released a new game for the Lik Sang Coding Comp, heres the info:


This is just an "alpha" of my upcommming game Drag. I was planning to get Drag in for the compitition, but was held up in other thing...(vacation!). This is the engine of the game, with some cars put in. It's all based on real car physics, so its almost as real as it can get. It uses sysext, by be2003, which is included in the 1.5 zip (modules cant be loaded on 2.xx). Major thanks to Bryan
Spence for letting me use his car graphics (there will be more cars in the final!).

How to Play:
X - Accelerate, when X is not being pressed the car will decellerate.
Triangle - Brake, which isnt truly needed but is there.
R - Increase Gear, when the bar turns green press R
L - Decrease Gear, if you ever increase the gear to early you can go down

Download and Give Feedback Via Comments
via cools (http://dl.qj.net/click.php?pid=97&fid=9648)

S34MU5
August 28th, 2006, 16:27
screens? i want to download a homebrew game that is good and not lua coz i cant be f*****d with lua player
any recomendations?

crackkills
August 29th, 2006, 01:21
dude, chill the game is probably fine, but some screens would be very nice

Voorhees
August 29th, 2006, 07:51
Hmm real car physics? that sounds good :I i demand to see some screens !